I just looked and both should come out, I also just disabled the 0.2A just in case it gave more people that problem. Try now to see if it works for you, thanks!
Sorry for the delay, for some reason on certain computers that part remains bugged, we are looking at how to solve it but I think we will have to change it in 0.4.
When i went through the sunflower field and picked up the picture it kept freezing and then another point after your done talking to all the kids in the park.
Hello everyone, nice to meet you. I have a problem with the game The Countryboy who couldn't Keep the Ladies Away! because when I open it, it shows me a white screen with a black box and then it goes to a small window with the same white background and a black box.
I really like the game but that maze for the photo is agonizing. I did the whole thing while getting stuck on every corner to have it glitch and act like I didn't have the photo.
Many commented on that, it's strange but I suppose that the engine is not very stable and the gameplay varies a lot on each PC. If I have time I think I will review it for 0.3, although I am currently enslaved to making the CG of the game. Thanks for the comment <3
Hi, How can I pass through the sunflower camp? I can't get it. Plus a save feature is very much needed imo, there are too many dialogues to be skipped to get to the point you previous were.
Hello! You must find the photo, to do this as soon as you appear in the sunflower maze you have to turn left, take the sign, and immediately go to where there is a puddle of water, you will use it to place the sign as bridge, now you will take a short route and you will find the photo that the man asked you, bring back to him by leaving where you entered. Then you must return to the side where the sign was. Regarding saving, we had not put it in 0.1 and 0.2 for plot reasons but for 0.3 it will be active. Thank you! Cheer up!
Thank you very much, I had a problem with the collision box then. You could try to implement a notification when you can interact with something then. I also had problems in the shop with the magazine and the exit. Also I'd like to suggest you to improve the first person movement because it's often imprecise and frustrating to navigate. You could try to make it like in the first pokemon's games where you move from square to square. I do think this way it would be more enjoyable to navigate the first person ambience.
I will try to improve it, we are trying to buy some plugins for certain functions, I hope to have it ready for 0.3 regarding collisions, which had a lot of problems, thanks for the comment!
I love that the main character just wants his development arch, lol. On the other note, fantastic design, neat mechanics so far and I hope to see more in the future.
I just started, but here's some issues I've noticed:
The text in the textboxes fills the space unevenly, leaving a huge amount of whitespace to the right. This is okay if there's going to be controls like fast-forwarding or history placed there, but for now it's unbalanced.
Inconsistent use of punctuation. Lots of sentences don't have periods when others do.
Misspellings and stilted English. The dialogue often feels unnatural and words aren't used the same way as a native speaker would use them.
Thank you very much for commenting, we will try to repair the errors, the only one that I do not see myself able to solve in the short term is the one with the characters, I still do not have the ability to draw the sprites well. Hopefully in the future I can hire someone to make them :( <3
We are waiting for an update of the engine to allow the Android version, I also think that on Android it would play much better, and since our game barely weighs 140MB and is not visually demanding, it should work on any device. <3
good game but not much content, my tip would be to focus on gameplay elemts in the next updates while working on story and events without releasing them, after you have most of the gameplay mechanics finished start releasing bigger updates with enough content
what kills most games especially games like this is the lack of content especialy by every update, people will download it and love it, but then they will need to wait for the next update to have fun scnenes and continue the story, only that there isn't much and they get disapointed, which by every update will cause more and moer people to drop the game
The really best would be to only experiment with gameplay mechanics and then finish most of the game before releasing the next update, but that wouldn#t work because you need the constant support to continue developing
so instead make big updates every half a year or so with enough content, similar to how bigger game developers it do
But this is only a tip or suggestion from a randome internet user, obviously you should do what makes you the most comfortable
We appreciate your feedback, we will continue to work hard to provide you with a more exciting gaming experience in the future. We had thought something similar for the next update, since half a year per update was too long. <3
Yes, we want to add that the player can plant and harvest in various gardens, in order to earn money to buy useful things. Regarding the minimap, in 0.3 we have promised to add some signs and posters so that users can orient themselves, I want to put a map but since the general map model is still constantly changing I feel that if I draw it I would have to redo it hahaha. <3
I gave 0.2 a go and... it was rough. I had a rough time moving about and nearly died getting back after going to the store. Something that bothers me is that, no matter what keys I pressed I could not save. I am not sure if saving has been implemented yet or if it is bind to another key in the menu but nothing I hit it with worked. I hope that gets resolved because of the hydration meter depleting incredibly quick for what it is. I managed to get most of the scenes on the first go and I hope things get better optimized in terms of movement. It is still quite awkward with some stiff sprites not really having good in-betweens for movement. I really like it so far though, not sure if ntr will happen or what but, for what I did see it was great. Lad nearly lost his v-card after drinking a single can. Who knows how that would've went if he decided to let things "play out". Though the childhood friend is cute, the aunt... easily the best design in this game. Something I think should be adjusted script wise would be for the protagonist to call her "auntie" instead of just "aunt". And during the scene with the cousin, she calls our protagonist anon for some reason. Otherwise, I look forward as to how this game continues to develop.
Thank you very much for the criticism, we will increase the number of steps you can take since it was too tight for the player. Oops, in our script the protagonist is called Anon and when we transferred it to the game we forgot to change it, a small mistake!
The aunt is super attractive... although I enjoy drawing the little childhood friend more. <3
That's good to know, the character designs seen thus far have been quite good. Pardon the late response, had a lot come up as of late. I look forward to how it develops. Though... I wonder just how long will the protagonist last once he realizes how the drink affects the women around him. He got lucky jumping away from his cousin but how would things have faired if she properly pinned him? Either way, I don't often see games like this go through the summer heat in Japan. Most I've seen are usually visual novels or some light 2D games that don't go too far into things like the HEAT or the situations on the country side. Best of luck to you and your team.
We still have to introduce several more characters before developing the entire plot of the can! Thank you very much for your review, I hope you like the next updates!
Just like the comment below me, this kind of game concept is GREAT.
I for one am a sucker for games like this.
For an Alpha build there are small bugs here and there like not being able to save and the movement can be a bit wonky at times when going to different areas sometimes can get stuck, But nothing too game breaking.
The pixel art is new to me but im all here for it and grew on me as I played. The scenery for a Alpha build game is beautiful with its Countryside element.
Some Suggestions:
Some quality of life suggestions for the future you might want to explore on if you want is custom names for the "MC" as well as allowing us to change the aunt name to somthing diffrent then just "Aunt"(also Auntie would be better then Aunt in some dialogue).
In certain scenes with dialogue allow the player to hide the dialogue box to see the art.
Allow us to save (could be a bug) and more save slots.
Content Suggestions:
Im intrigued to see how the farming mechanic will be with a variety of crops but id also like to see the intoduction of livestock to take after as well.
Introduction to more characters in the Town like that one Farmer guys wife or even the "MC" mom comes to visit for a while could be cool.
Fetishes could go anywhere so I'd leave you to that.
As the story progresses perhaps Rika and Auntie as well as other characters base clothing become more skimy as you continue to romance them, perhaps Rika would wear a smaller top to expose her nipples as well as short shorts to expose ass-cheeks or maybe even giving her stockings. As for the Aunt leggings/skirts or stockings too would be nice, give her thongs and myabe button shirts to expose her breasts to the mc.
In some special event scenes Rika and Auntie could wear swimsuits in events that involve swimming, sleep wear for Auntie could be a nightgown with skimmy panties/thong with breasts exposed or covered by gown, school uniform for Rika and a outfit with heels and leggins for Aunt, and of course sexy lingerie for both like heels and fishnets in those really special scenes.
Thank you very much for your extensive review, there are certain things that we would like to introduce such as changing names, a gallery of scenes, or the button to hide the message and see only the cg image, however most of that depends on the engine developer, hopefully we can have it already.
I like the idea of Rika in a school suit, for something from the summer, it can always be introduced narratively. <3
Seeing the scene where the aunt is drunk made me hope for some content related to sleep sex, although I don't know if you guys would be willing to add that fetish, it would be amazing.
Still a little crude for now, but the graphics are neat and the pixel arts are well made, but the framerate is unstable, i will try the new update, but sometimes i think it would be better for the camera be locked behind the character following him when outside exploring the city, and being fixed camera when in interiors, great project, and made me interested in the engine, will try on an personal project.
If the game gets content constantly i will try to support on Patreon.
Thanks for your review. The game still needs more love, I want to improve the navigability of the map in 0.3, in addition to the graphic improvements and the new scenes, I think it will take at least 2-3 months to publish it.
When i go into the sunflowers field, I notice a bug, i stuck on objective when i pick up the photo i still need to find photo of loved person for farmer and i cannot leave area (sorry for English)
It's strange, I just tested with 0.2a and it worked, could you tell me how many fps it works for you and your operating system? Maybe this way I can test it. Thanks for reporting the bug! <3
Technically we can easily, the only thing is that we don't know any other languages beyond English or Spanish. It would be translating it with Google or some kind soul deciding to help us. What language would you like if possible?
I noticed that it can be pretty hard to interact with things like doors and event locations with the 90 degree turn movement in first person. Which was kinda rough going through the sunflower maze. Also, if you interact with the caged snake the game will crash.
Thank you! The first version of the game was a bit short, I think that when we have more assets and finished scenarios we will be able to release much larger updates.
if you need assets dont hesitate to ask for your community, im a 3d artist and i wont mind making some for you if you need. The main point is it's been a while we have no infos about the game and its pretty sad that the countryboy who "couldnt keep the ladies away" has no sxual content lmao
I thank you for the offer but we cannot accept assets. Regarding the relationship of the title and the game, we have given certain clues about that development, it is still 0.1 and we are building the characters before reaching the obvious scenes, in 0.2 that will be released next month there will be NSFW scenes. <3
We depend on an engine update, the same thing happens to us with the Linux and Mac ports, we are waiting. Thanks for comment (I'm also looking forward to that version to play my own game on my cell phone)
In theory, the next version of the engine we are using will bring correct compatibility with Linux. Hopefully it won't take them long to develop it. Thanks for comment <3
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So i was going in to download the newest version and it only has the 0.2A version for the Itch app something to look into if you get a chance
I just looked and both should come out, I also just disabled the 0.2A just in case it gave more people that problem. Try now to see if it works for you, thanks!
How can I pass through the sunflower mission? I keep getting stuck at it's start
Sorry for the delay, for some reason on certain computers that part remains bugged, we are looking at how to solve it but I think we will have to change it in 0.4.
Great game, would love to actually get to play it but it keeps freezing and breaking at different times and since there is no saving its hell.
Could you tell me where it happened so I can release a patch today or tomorrow? thanks!
When i went through the sunflower field and picked up the picture it kept freezing and then another point after your done talking to all the kids in the park.
Do you use version 0.3a? Anyway, I'm going to review it to get a patch. Thanks you! <3
yeah i use the newest version!
Just from the screenshots this looks super impressive, keep on doing the great job
I hope things are going well man.
bro game is so good pls release new ver
We will release the new update soon! Summer annihilates us
Hello! Could you tell us your specifications and operating system? <3
Hello everyone, nice to meet you. I have a problem with the game The Countryboy who couldn't Keep the Ladies Away! because when I open it, it shows me a white screen with a black box and then it goes to a small window with the same white background and a black box.
I really like the game but that maze for the photo is agonizing. I did the whole thing while getting stuck on every corner to have it glitch and act like I didn't have the photo.
Many commented on that, it's strange but I suppose that the engine is not very stable and the gameplay varies a lot on each PC. If I have time I think I will review it for 0.3, although I am currently enslaved to making the CG of the game. Thanks for the comment <3
whe will new version release
Around this month i think
I want more to play it was really good
I hope we can release 0.3 soon. We're taking too long, sorry!
That was the best h-game I have ever played. I loved the PS1 style unique graphics.
Thank you very much for the comment! <3
Hi, How can I pass through the sunflower camp? I can't get it. Plus a save feature is very much needed imo, there are too many dialogues to be skipped to get to the point you previous were.
Hello! You must find the photo, to do this as soon as you appear in the sunflower maze you have to turn left, take the sign, and immediately go to where there is a puddle of water, you will use it to place the sign as bridge, now you will take a short route and you will find the photo that the man asked you, bring back to him by leaving where you entered. Then you must return to the side where the sign was. Regarding saving, we had not put it in 0.1 and 0.2 for plot reasons but for 0.3 it will be active. Thank you! Cheer up!
Thank you very much, I had a problem with the collision box then. You could try to implement a notification when you can interact with something then. I also had problems in the shop with the magazine and the exit. Also I'd like to suggest you to improve the first person movement because it's often imprecise and frustrating to navigate. You could try to make it like in the first pokemon's games where you move from square to square. I do think this way it would be more enjoyable to navigate the first person ambience.
Keep going, I love this project!
I will try to improve it, we are trying to buy some plugins for certain functions, I hope to have it ready for 0.3 regarding collisions, which had a lot of problems, thanks for the comment!
I love that the main character just wants his development arch, lol. On the other note, fantastic design, neat mechanics so far and I hope to see more in the future.
Cant wait for futures update,keep that wayy dev
Thank you so much! We will try to update it, we are in full production of the next version. <3
I just started, but here's some issues I've noticed:
Thank you very much for commenting, we will try to repair the errors, the only one that I do not see myself able to solve in the short term is the one with the characters, I still do not have the ability to draw the sprites well. Hopefully in the future I can hire someone to make them :( <3
android version coming soon? i don't really like to download these kind of games on my pc
We are waiting for an update of the engine to allow the Android version, I also think that on Android it would play much better, and since our game barely weighs 140MB and is not visually demanding, it should work on any device. <3
I like the characters and the scenario, however, the movement system is quite uneasy, that's the only part of the game I don't like.
Mobility will be improved in 0.3, it is one of the important points that we want to improve for the future. Thanks for comment! <3
when i start the game it just freezes and i can not click on opitons or anything
good game but not much content, my tip would be to focus on gameplay elemts in the next updates while working on story and events without releasing them, after you have most of the gameplay mechanics finished start releasing bigger updates with enough content
what kills most games especially games like this is the lack of content especialy by every update, people will download it and love it, but then they will need to wait for the next update to have fun scnenes and continue the story, only that there isn't much and they get disapointed, which by every update will cause more and moer people to drop the game
The really best would be to only experiment with gameplay mechanics and then finish most of the game before releasing the next update, but that wouldn#t work because you need the constant support to continue developing
so instead make big updates every half a year or so with enough content, similar to how bigger game developers it do
But this is only a tip or suggestion from a randome internet user, obviously you should do what makes you the most comfortable
We appreciate your feedback, we will continue to work hard to provide you with a more exciting gaming experience in the future. We had thought something similar for the next update, since half a year per update was too long. <3
Hello Siesta Team
I read something about your own farm, does that mean that you can grow and harvest a little in the future (farmsimulator like) ?
apart from that i have played it several times to the end and have to say it is a lot of fun and looks great.
maybe a minimap would be helpful in the future but it works without it xD
I like the concept and style very much big praise to the creators of this future pearl <3
Yes, we want to add that the player can plant and harvest in various gardens, in order to earn money to buy useful things. Regarding the minimap, in 0.3 we have promised to add some signs and posters so that users can orient themselves, I want to put a map but since the general map model is still constantly changing I feel that if I draw it I would have to redo it hahaha. <3
I gave 0.2 a go and... it was rough. I had a rough time moving about and nearly died getting back after going to the store. Something that bothers me is that, no matter what keys I pressed I could not save. I am not sure if saving has been implemented yet or if it is bind to another key in the menu but nothing I hit it with worked. I hope that gets resolved because of the hydration meter depleting incredibly quick for what it is. I managed to get most of the scenes on the first go and I hope things get better optimized in terms of movement. It is still quite awkward with some stiff sprites not really having good in-betweens for movement. I really like it so far though, not sure if ntr will happen or what but, for what I did see it was great. Lad nearly lost his v-card after drinking a single can. Who knows how that would've went if he decided to let things "play out". Though the childhood friend is cute, the aunt... easily the best design in this game. Something I think should be adjusted script wise would be for the protagonist to call her "auntie" instead of just "aunt". And during the scene with the cousin, she calls our protagonist anon for some reason. Otherwise, I look forward as to how this game continues to develop.
Thank you very much for the criticism, we will increase the number of steps you can take since it was too tight for the player. Oops, in our script the protagonist is called Anon and when we transferred it to the game we forgot to change it, a small mistake!
The aunt is super attractive... although I enjoy drawing the little childhood friend more. <3
That's good to know, the character designs seen thus far have been quite good. Pardon the late response, had a lot come up as of late. I look forward to how it develops. Though... I wonder just how long will the protagonist last once he realizes how the drink affects the women around him. He got lucky jumping away from his cousin but how would things have faired if she properly pinned him? Either way, I don't often see games like this go through the summer heat in Japan. Most I've seen are usually visual novels or some light 2D games that don't go too far into things like the HEAT or the situations on the country side. Best of luck to you and your team.
We still have to introduce several more characters before developing the entire plot of the can! Thank you very much for your review, I hope you like the next updates!
Just like the comment below me, this kind of game concept is GREAT.
I for one am a sucker for games like this.
For an Alpha build there are small bugs here and there like not being able to save and the movement can be a bit wonky at times when going to different areas sometimes can get stuck, But nothing too game breaking.
The pixel art is new to me but im all here for it and grew on me as I played. The scenery for a Alpha build game is beautiful with its Countryside element.
Some Suggestions:
Some quality of life suggestions for the future you might want to explore on if you want is custom names for the "MC" as well as allowing us to change the aunt name to somthing diffrent then just "Aunt"(also Auntie would be better then Aunt in some dialogue).
In certain scenes with dialogue allow the player to hide the dialogue box to see the art.
Allow us to save (could be a bug) and more save slots.
Content Suggestions:
Im intrigued to see how the farming mechanic will be with a variety of crops but id also like to see the intoduction of livestock to take after as well.
Introduction to more characters in the Town like that one Farmer guys wife or even the "MC" mom comes to visit for a while could be cool.
Fetishes could go anywhere so I'd leave you to that.
As the story progresses perhaps Rika and Auntie as well as other characters base clothing become more skimy as you continue to romance them, perhaps Rika would wear a smaller top to expose her nipples as well as short shorts to expose ass-cheeks or maybe even giving her stockings. As for the Aunt leggings/skirts or stockings too would be nice, give her thongs and myabe button shirts to expose her breasts to the mc.
In some special event scenes Rika and Auntie could wear swimsuits in events that involve swimming, sleep wear for Auntie could be a nightgown with skimmy panties/thong with breasts exposed or covered by gown, school uniform for Rika and a outfit with heels and leggins for Aunt, and of course sexy lingerie for both like heels and fishnets in those really special scenes.
Thank you very much for your extensive review, there are certain things that we would like to introduce such as changing names, a gallery of scenes, or the button to hide the message and see only the cg image, however most of that depends on the engine developer, hopefully we can have it already.
I like the idea of Rika in a school suit, for something from the summer, it can always be introduced narratively. <3
Seeing the scene where the aunt is drunk made me hope for some content related to sleep sex, although I don't know if you guys would be willing to add that fetish, it would be amazing.
Of course, I have a scene like that in mind with her and another character, maybe for 0.3 I can try to sneak in a scene. <3
Such good news, thank you <3. Looking forward to it.
The game is a great concept!
Still a little crude for now, but the graphics are neat and the pixel arts are well made, but the framerate is unstable, i will try the new update, but sometimes i think it would be better for the camera be locked behind the character following him when outside exploring the city, and being fixed camera when in interiors, great project, and made me interested in the engine, will try on an personal project.
If the game gets content constantly i will try to support on Patreon.
Thanks for your review. The game still needs more love, I want to improve the navigability of the map in 0.3, in addition to the graphic improvements and the new scenes, I think it will take at least 2-3 months to publish it.
When i go into the sunflowers field, I notice a bug, i stuck on objective when i pick up the photo i still need to find photo of loved person for farmer and i cannot leave area (sorry for English)
It's strange, I just tested with 0.2a and it worked, could you tell me how many fps it works for you and your operating system? Maybe this way I can test it. Thanks for reporting the bug! <3
Is there a list of planned genres?
As the game is still in development, the time has not come to show scenes but you can imagine the most basic ones:
-Incest
-Ahegao
-Gyaru
-Huge Boobs
-Fellatio
-Threesome
The idea we have is to go to many extreme fetishes, as long as people approve.
Are you guys planning on translating this game in other languages?
Technically we can easily, the only thing is that we don't know any other languages beyond English or Spanish. It would be translating it with Google or some kind soul deciding to help us. What language would you like if possible?
Can help translating the game for spanish/french language
If you want, join the discord and when we are close to publishing 0.3 I will let you know and we will try to translate it
sounds great! !
Great start! I really like the design idea.
I noticed that it can be pretty hard to interact with things like doors and event locations with the 90 degree turn movement in first person. Which was kinda rough going through the sunflower maze. Also, if you interact with the caged snake the game will crash.
I can't wait to see where this goes!
Can't wait to play more.
Is this game only gonna be only on one platform?
We are currently waiting for the engine to be updated, theoretically it could be ported to Android and Linux... i really want a android version
I cant save the game when i click save button.
Because we were still with the prologue we couldn't add it, it is something that will be in 0.3, specifically on the desk in the protagonist's room.<3
butter
I shall let this marinate.Same
it looks cool! the game has potential! I look forward to the continuation of the story:) it's a pity that alpha is very short.
Thank you! The first version of the game was a bit short, I think that when we have more assets and finished scenarios we will be able to release much larger updates.
if you need assets dont hesitate to ask for your community, im a 3d artist and i wont mind making some for you if you need. The main point is it's been a while we have no infos about the game and its pretty sad that the countryboy who "couldnt keep the ladies away" has no sxual content lmao
I thank you for the offer but we cannot accept assets. Regarding the relationship of the title and the game, we have given certain clues about that development, it is still 0.1 and we are building the characters before reaching the obvious scenes, in 0.2 that will be released next month there will be NSFW scenes. <3
Kapan versi android keluar 😁,,sepertinya game ini seru
We depend on an engine update, the same thing happens to us with the Linux and Mac ports, we are waiting. Thanks for comment (I'm also looking forward to that version to play my own game on my cell phone)
In theory, the next version of the engine we are using will bring correct compatibility with Linux. Hopefully it won't take them long to develop it. Thanks for comment <3